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Physics 1 (Grade 10)

Measurement, motion in one and two dimensions, forces and Newton’s laws.

Measurement, motion in one and two dimensions, forces and Newton’s laws.

Units of the book

UnitWhat to know
IntroductionSI units and prefixes, significant figures, precision and accuracy
Representing motionposition and displacement, position–time graphs, velocity
Accelerated motionacceleration, the motion equations, free fall
Forces in one dimensionNewton’s laws, weight, apparent weight, interaction forces
Forces in two dimensionsvectors and components, friction
Motion in two dimensionsprojectiles, circular motion, relative velocity

Formulas to remember

🧠 Memory kit: motion and forces

FormulaIn plain wordsHow to remember it
v̄ = Δd / Δt, a = Δv / ΔtVelocity = change in position per second; acceleration = change in velocity per second.Both are “change ÷ time”; acceleration is “the speed of the speed”.
v = v₀ + atFinal velocity after time t (no distance needed).Start at v₀ and add a every second.
d = v₀t + ½at²Distance after time t (no final velocity needed).It is the area under the v–t graph: a rectangle v₀t plus a triangle ½at².
v² = v₀² + 2adThe one with no time.If time is neither given nor asked for, this is your equation.
d = ½(v₀ + v)tDistance = average velocity × time (no acceleration).Average of start and end, because the velocity changes steadily.
g = 9.8 m/s² (≈ 10)Free-fall acceleration, downwards.A falling object gains about 10 m/s every second.
t = √(2h/g), h = v₀² / 2gTime to fall from height h, and the top height of an object thrown up at v₀.From d = ½at² and v² = v₀² + 2ad with v = 0 at the top.
ΣF = maNewton’s second law: net force = mass × acceleration.Push harder → more acceleration; more mass → less.
W = mgWeight is a force (newtons); mass is the amount of matter (kg).On the Moon your mass is the same; your weight is not.
N = m(g + a) | N = m(g − a)Apparent weight in a lift accelerating up (more) or down (less); zero in free fall.You feel heavy when the lift starts going up.
f = μNFriction = coefficient × normal force. Maximum static friction is bigger than kinetic.Starting a box moving is harder than keeping it moving.
F∥ = mg sinθ, N = mg cosθOn a slope: the parallel part pulls the object down; the perpendicular part presses it on the surface.At θ = 0 (flat ground) no pull (sin 0 = 0) and full press (cos 0 = 1).
Aₓ = A cosθ, A y = A sinθComponents of a vector at angle θ to the horizontal.cos sits next to the angle (across); sin is opposite it (up).
R = √(Aₓ² + A y ²), tanθ = A y / AₓAdding vectors by components.Add the across parts and the up parts separately, then use Pythagoras.
a c = v² / r, F c = mv² / rCentripetal acceleration and force, towards the centre.Double the speed → four times the force.
R = v₀² sin2θ / gRange of a projectile on level ground; greatest at 45°.Across: constant speed; up and down: free fall. “Two separate motions.”

🧠 Memory kit: graphs, the three laws and prefixes

TopicWhat to know
Position–time graphslope = velocity. Flat → at rest, straight sloped line → constant velocity, curve → accelerating.
Velocity–time graphslope = acceleration, area under it = displacement.
Acceleration–time grapharea under it = change in velocity.
Newton’s first lawinertia: an object stays at rest or at constant velocity unless a net force acts. Mass measures inertia.
Newton’s third lawevery action has an equal and opposite reaction, acting on two different bodies, so they never cancel.
Big prefixesgiga G = 10⁹, mega M = 10⁶, kilo k = 10³
Small prefixescenti c = 10⁻², milli m = 10⁻³, micro μ = 10⁻⁶, nano n = 10⁻⁹, pico p = 10⁻¹²
Precision and accuracyprecision: how close readings are to each other. Accuracy: how close they are to the true value.
Significant figuresall non-zero digits count, zeros between them count, leading zeros do not (0.0045 has two), trailing zeros after a decimal point count.

A way of memorizing that sticks

Question patterns

Prefixes and conversion

kilo 10³, mega 10⁶, giga 10⁹, centi 10⁻², milli 10⁻³, micro 10⁻⁶, nano 10⁻⁹.

Significant figures

Leading zeros never count; trailing zeros after a decimal point do.

Motion equations and free fall

List v₀, v, a, t, d and choose the equation with only your unknown.

Motion graphs

Slope of x–t = velocity; slope of v–t = acceleration; area under v–t = displacement.

Newton’s laws and friction

A lift accelerating up increases apparent weight: m(g + a).

Vectors

Perpendicular forces: resultant by Pythagoras. Horizontal component F cos θ.

Motion in two dimensions, relative velocity

Horizontal velocity is constant; vertical motion is free fall; vertical velocity is zero at the top.

More patterns (figures and calculations)

Position–time graphs

Slope = velocity; a flat line = at rest.

Velocity–time graphs

Slope = acceleration; area = displacement.

Inclined planes

a = (F − mg sin θ)/m

Velocity components

vₓ = v cos θ, v y = v sin θ